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Sdorica Sunset has an interesting story, as well as a very beautiful 2D animation display

Rayark - The famous game development company from Taiwan, is the father of the famous music game series Deemo, Cytus and Voez. With its solid position, Rayark's step into the fertile RPG land is not unpredictable, even its reputation is directly proportional to the expectations of gamers around the world. So in the end, what's so exciting about Sdorica-Sunset, the newest kid of this famous game maker?

Essentially the game is a match-stuff RPG, but there's a bit more, and a bit less, going on than that. You're controlling a party of fighters who are making their way through a world in turmoil.

Different characters perform attacks depending on the colour of the gems you match. Except they're not really gems. And rather than aiming for matches of three or more, here you can tap a single coloured blob, connect two in a straight line, or four in a square.

There's actually a decent amount of strategy to the fights here. You need to choose which creatures to attack, and matches of different types perform different moves. Your healer will dish out some HP if you tap one light, but attack if you combine two.

Sdorica Sunset itself will present an RPG genre game that has an interesting story, as well as a very beautiful 2D animation display. This game will have a story, that humans are a slave to a dragon named Sdorica, you will act as a Watcher who is assigned to change the world. In terms of gameplay, this game will display a battle system that is quite unique, where you have to match the existing color blocks to launch attacks on your enemies. The more color blocks you match, it will trigger a skill from each character which will be marked with an interesting cutscene. During the battle, accompany your party of 2 people, which consists of three job classes, namely Support, Attack, and Defense. In addition, this game will have a touch of beautiful music like Rayark Inc, which will make you want to play this game for a long time.

The story everything is based on is in-depth and decently well written – there are a lot of cutesy moments, anime-esque expressions performed by the characters are animated beautifully, with nice little details constantly hidden within.

The detail within the story is… well… it’s a bit silly and very common to anime storylines, but that doesn’t make it bad, per se. It just makes it very silly.

Only just though, and that makes for quite a refreshing change. Plus everything here looks gorgeous. It's shiny in all the right ways, reasonably well written, and the character designs are spot on.

In terms of gameplay, Sdorica possesses a unique tactical gameplay related to colors and shapes. Specifically, the game replaces the boring skill tossing buttons with a random combination of square blocks (called Block). These squares have 3 basic colors corresponding to 3 different character types: Support (White), Attack (Brown) and Defense (Yellow). Each time a corresponding color is activated, the character of that color group will export the corresponding skill.

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